Combat Designer

larian

📍 warsaw poland🕐 3mo ago🔗 larian

Job Description

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Combat Designer to join the team and help us in crafting the high calibre games our fans have come to expect. Responsibilities • Devise & take ownership of tactical, engaging combat encounters for our games, each with a novel, memorable challenge at its core. • Follow up on asset requests with other departments (Art, Narrative, Scripting...) to ensure production is aligned. • Learn & master our tools; report bugs & UX issues; be a vector for improvement. • Be a beacon of knowledge for the game's combat encounters; proactively track, and stay current with, any change in mechanics & game rules. • Proactively flag & follow up on any issue impacting the overall combat experience. • Understand and become an advocate for the player's motivations & expectations. • Keep up with the industry's state of the art. Requirements • 3 years experience in a design position with a solid understanding on how combat encounters work. • Meaningful implementation experience using similar creation tools: Unreal Editor, Unity, etc. • At least one shipped title, from pre-production to a finished product. • Proficiency in written communication & a track record of effectively conveying design through clear documentation. • Excellent verbal communication skills with experience guiding collaboration across diverse disciplines. • Initiative-taking, proactive team player with great problem-solving skills and proven ability to self-manage & meet deadlines. Nice to Haves • A passion for deep combat mechanics & imaginary worlds in general. • Programming skills in C, C++, Lua or C#. • An obsessive eye for detail. What We Offer • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel. • An open, collaborative environment where ideas are welcome and encouraged. • A managerial team consisting of highly experienced game developers at the top of their fields. • Sharing hobbies and passions with like-minded colleagues. • Inclusive environment with many activities organized by the studios or the employees. • Commitment to making the best game possible for the fans, including listening to community feedback
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